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PPSSPP Best Quality Settings. The default one's are the best settings. In general i rather have pixelated sprites or textures with a bit of filtering.
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commented Jun 24, 2018
Ppsspp Best Texture Settings For Texture Exporting Tool
In Manhunt 2, when the particles from an enemies head land on the ground it will 'infect' it and make the colour red. Also when firing a gun at any surface it will make the texture grey or black in large triangular overlays. Perhaps an issue with decals? I experience the bug on both my Windows Laptop and my GPD XD. |
![Ppsspp Best Texture Settings For Texture Exporting Ppsspp Best Texture Settings For Texture Exporting](/uploads/1/2/5/3/125396070/516224299.jpg)
commented Jun 24, 2018
Is the minimap working now? In #9615 it was reported to have issues. Just to make sure: these glitches happen even with default settings, right? Could you try exporting a GE debugger dump on PC? To do this, open the game and select Debug -> GE debugger..., then when it's displaying the scene, press Record in the top right. After a second or so, it'll finish and save a trace of the drawing activity. After that, check the memstick/PSP/SYSTEM/DUMP folder and it'll have created a file named something like 'ULES12345_0000.ppdmp'. You can zip that and then drag and drop it into a reply here. -[Unknown] |
![Ppsspp best texture settings for texture exporting free Ppsspp best texture settings for texture exporting free](/uploads/1/2/5/3/125396070/649818286.jpg)
commented Jun 24, 2018
The Mini-map is still broken. In Software rendering the Minimap is fixed, the texture bug is still present although the texture (overlay bug-effect?) is much smaller, also just noticed but the texture fades over time. Also tried all the different settings including default, no go. ULUS10280_0003.zip |
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